

- WHY IS TOPAZ IMPRESSION SO HARD TO GET LOADED DOWNLOAD
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That is, until I realized that to get decent performance, Eiffel compilers-or I should say the free Eiffel compiler, because there are multiple implementations-needed to do analysis at link-time as to all the classes that were actually in the program. So that is the reason why Objective C fell out of the running.Įiffel actually was a serious contender for a long time. In C++ you solve that problem by saying “namespace Perl open curly brace,” and the rest is automatic. Even though it’s well done, it’s just one of those things you wish you didn’t have to do. Also, it doesn’t have any support for namespaces, which means that the entire mess we currently have would have to be carried forward: maintaining a separate list of external functions that need to be renamed by the preprocessor during compilation so that you don’t conflict with somebody else when you embed it in another program.

The downside is that Objective C has no equivalent of inline functions, so you’d have to resort to heavy use of macros again, which is something I’d like to get away from. It’s simple and, with a GNU implementation, it is pretty much available everywhere. Objective C has some nice characteristics. We had some runners-up that actually were under serious consideration. Actually the very first discussion/argument on the Perl 6 porter’s mailing list was what language to use. So how will it be done? Well, it’s being done in C++, and there are some reasons for that, one of which is, of course, I happen to like C++. I expected to have something, more or less equivalent to Perl 4 by, well, now. When? The official start was last year’s Perl conference. The core design decisions can’t be done in a bazaar fashion (with an “a”), although obviously they can be bizarre (with an “i”). Who’s doing it? Well, it’s me mostly for now because when you’re starting on something like this, there’s really not a lot of room to fit more than one or two people. Occasionally I have been known to say, “It will be fixed in Perl 6,” but I’m just speaking through my hat when I say that. There is, of course, the possibility that for various reasons, things may change and it may not really work out, so that’s why I’m not really calling it Perl 6 at this point. If it comes to fruition, if it actually works, it’s going to be Perl 6. Topaz is a project to re-implement all of Perl in C++.
WHY IS TOPAZ IMPRESSION SO HARD TO GET LOADED DOWNLOAD
Listen to Chip Salzenburg’s Topaz talk! Choose either Real Audio or you can download the MP3. You can also listen to the complete 85-minute talk using the RealPlayer. The following article is an abridged version of the transcript of this talk that provide the basic context for Topaz and the objectives for this new project. He described his work on Topaz, a new effort to completely re-write the internals of Perl in C++. One of the more interesting talks at the O’Reilly 1999 Open Source Convention was by Chip Salzenberg, one of the core developers of Perl.
